We wanted to encourage actors to move around their space to promote embodiment under the guidance of a director.
Our early storyboard featured a tangible interface and projection mapping technology. However, during an in-class critique, we faced questions about our concept's viability. Specifically - could the system be affordable or expandable? If not, then we would be coming up with new technical features that cost a lot but are only beneficial for a small number of users. This made the concept risky from a business perspective.